PlayStation (PS5) became the game console that awaited its presence. The game console will reportedly be able to present more realistic graphics. Reported by T3, PlayStation CEO Jim Ryan talked about his plans for the PS5. Speaking to gamesindustry.biz, Ryan said the transition from the current generation PS4 to PS5 would occur at an unprecedented pace. “One of our tasks, perhaps our main task, is to take the community and move it from PlayStation 4 to PlayStation 5, and at a scale and speed that we have never done before,” Ryan said. To be able to make gamers quickly switch from old consoles to new consoles, it seems the company has a strategy by bringing up exclusive game titles on PS5. Some game titles might be displayed such as Horizon Zero Dawn 2 and God of War 2. These games are expected to support more realistic graphics. The new Zen 2 PS5 processor is said to make the game “feel realistic, as if you were there” according to Keisuke Kikuchi. The device will also have super fast loading times and eliminate pauses in the game. Rumors are circulating that the PS5 will be revealed in February 2020. Gamers often can not wait to load time when they want to play the dream game. Well, PlayStation 5 which will soon be launched by Sony will fix the issue. Loading on PlayStation 4 may be enough speeding, but it will be even faster on the PS5. Keisuke Kikuchi, producer of the Fairy Tail game, believes that. “I think for consumers, unnecessary loading times will be eliminated,” he said. However, according to him the fast loading time must also be adjusted in such a way that gamers do not even feel too rushed and do not have time off. Sony’s next-generation console is fast approaching with a planned launch of sometime next year during the holiday season. With the upcoming release window known, Sony has started revealing some of the first details, which we’re expecting to hear even more about next year. First, we know that the console’s official name. Unsurprisingly, the console is called the PlayStation 5. It will also have PS4 backwards compatibility and SSD storage, and it will support PSVR. The company has also outlined some green, energy-efficient initiatives it is planning for the next generation. Below you can find all the details known about Sony’s upcoming console. It’s likely we’ll hear more details–big or small–in the coming months, so be sure to bookmark this page and check back often as more gets. Cerny also confirmed the PS5 will be backwards compatible with PS4 games, as the two consoles are built upon similar internal architectures. This will be welcome news for those who were disappointed by the PS4’s lack of backwards compatibility with PS3, PS2, and PS1 games. SIE president Jim Ryan told GameSpot sister site CNET backwards compatibility and cross-gen are important for the PS5 to help players have a seamless transition. “Whether it’s backwards compatibility or the possibility of cross-generational play, we’ll be able to transition that community to next-gen,” he said. “It won’t be a binary choice about whether you have to be either on PlayStation 4 or next-gen to continue your friendship.”In yet more welcome news, PS4 games will even run faster than they do on your current console, in part because the PS5 will contain a solid state drive, as opposed to hard drives that current consoles ship with. Cerny has demonstrated a load screen from Insomniac’s Spider-Man taking less than a second on a PS5 development kit, compared with 15 seconds on a PS4 Pro. Sony showed off the faster loading times during an investor presentation in May. You can see the video below, which was captured by Wall Street Journal reporter Takashi Mochizuki. This is where Sony has been surprisingly forthright with new information. The company has confirmed the PlayStation 5 will contain an AMD chip that has a CPU based on the third-generation Ryzen. It’ll have eight cores of the seven-nanometer Zen 2 microchip. The console will also support 8K gameplay, but this will of course be dependent upon TVs catching up. Graphics will be driven by a custom version of Radeon’s Navi line. This graphics chip will support ray-racing, something which is starting to become popular in movies and video games. Although it is traditionally thought of as a lighting technique, Cerny says this technique could also improve game audio. In fact, PS5 will fully support 3D audio. The aforementioned SSD is a big detail too, as it means games will load faster and be able to handle more objects on-screen at once than current HDD-driven consoles. Characters and cameras could move faster through game worlds, as environments could be loaded in much faster than they are at present. As one final detail, we know the PS5 will not go the route of the Xbox One S All-Digital Edition, which doesn’t include a disc drive. Instead, the PS5 will include a disc drive, so rest assured you’ll still be able to buy and play physical games. PS5 discs will have a capacity of 100 GB, and the console will also support 4K Blu-Rays. Sony has also confirmed that the PS5 is capable of supporting 4K visuals at 120Hz for those who have TVs that can support that. 120Hz is a refresh rate around double the rate of standard TVs. Sony has opened up on its vision for the PlayStation 5’s controller by saying: “One of our goals with the next generation is to deepen the feeling of immersion when you play games, and we had the opportunity with our new controller to reimagine how the sense of touch can add to that immersion. “To that end, there are two key innovations with the PlayStation 5’s new controller. First, we’re adopting haptic feedback to replace the ‘rumble’ technology found in controllers since the 5th generation of consoles. With haptics, you truly feel a broader range of feedback, so crashing into a wall in a race car feels much different than making a tackle on the football field. You can even get a sense for a variety of textures when running through fields of grass or plodding through mud. “The second innovation is something we call adaptive triggers, which have been incorporated into the trigger buttons (L2/R2). Developers can program the resistance of the triggers so that you feel the tactile sensation of drawing a bow and arrow or accelerating an off-road vehicle through rocky terrain. In combination with the haptics, this can produce a powerful experience that better simulates various actions. Game creators have started to receive early versions of the new controller, and we can’t wait to see where their imagination goes with these new features at their disposal. “In addition to the above comments from Sony Interactive Entertainment president Jim Ryan, Sony has also separately confirmed to Wired that the controller “doesn’t have a name yet,” but contains an improved speaker, USB-C connectivity, and a larger-capacity battery.